CORRESPONDENCE

Prof. Jinyuan Jia
Graphics & Image Research Center
School of Software Engineering
Tongji University
No. 4800, Cao-an Highway, Shanghai
P. R. China, 201804

RESEARCH INTERESTS

Computer Graphics, CAD, Geometric Modeling, Web3D, Mobile VR, Game Engine, Digital Entertainment, Computer Simulation, Peer-to-Peer Distributed Virtual Environment


EDUCATION
Feb. 2000 - March. 2004
    Ph.D. Program ,Computer Science, Hong Kong University of Science & Technology
    • Major   Geometric Modeling and Computer Graphics
    • GRE Subject  (92%, 8% top)
    • Teaching
      1. TA of Computer Graphics, Computer Organization and Algorithms.
      2. Co-supervising two MPhil. students (Mr. Gibson Lam and Mr. Ki-wan Kwok) to do their Master Theses with Dr. Baciu
    • Research
      1. Research Assistant of DR BACIU and DR JONEJA
      2. "Visibility Culling and Spatial Partitioning for Large Scale 3D Models", HK RGC CERG Grant B-Q566, 1999~2002, Principal Researcher: DR George BACIU
      3. "Superposing Shape Features Based on Geodesic Offsets on 3D Surfaces", 2002~2005, $428,404, HK Grant HKUST 6235/02E, Principal Investigator: DR Ajay JONEJA
    • Ph.D. Thesis
    •       "Novel Solutions to Intersection Problems of Special Surfaces Based on Quadric Decompositions"
Aug. 1988 ~ June. 1991
    Master Program,Mathematics Institute, Jilin University
    • Major   Rendering and Computational Geometry
    • Master Thesis    “Fast Algorithm of Ray Tracing Surfaces of Revolution”
Aug. 1982 ~ June. 1984
    Daxinganling Teachers’ School
    • Major  High School Mathematics Teaching
      1. From 1984 to 1988, studying more than 20 advanced mathematics courses and English diligently by myself, I passed (severely challenging) Chinese National Postgraduate Admission Examinations (NPAE) successfully, I was accepted by Mathematics Institute of Jilin University to pursue Master program in 1988.

Go Top


EMPLOYING EXPERIENCES
March 2007 - now
  • Current Position
          Professor, School of Software Engineering, Tongji University
          Director, Institute of Graphics & Image, Tongji University
          Guest professor, Jilin Insititute of Animation
Sept.2004 - Feb.2007
  • Current Position
  •       Professor, Department of Computer Science and Technology, Zhuhai College of Jilin University
          Associate Director, Zhuhai Software Research Institute (http://soft.jluzh.com), Jilin University
  • Current Research Fields
    1. Fundamental Algorithms of Computer Graphics and Geometric Modeling
    2. Practice-led VR Projects, e.g. Virtual Park, Virtual Campus, Virtual Mall and so on.
    3. Platform of Developing Virtual City Based on Grid Computing
    4. Mobile 3D Game Engine and Mobile VR
    5. Virtual Government
  • Teaching
    1. Data Structure
    2. Fundamentals of Software Technology
    3. Computer Graphics
    4. Virtual Reality
  • Supervising
    1. 10 Postgraduate to Work for Their Master Theses, 2 of Them Graduated
    2. 1 Ph.D. Student, Ms. Yuying Wang (jointly with Prof. Hongji Yang, Department Head of Software Engineering Department, De Montfort University, UK)
Nov.2001-Jan.2003
AG1, Max-Planck-Institute fur Informatik, Sarrbrucken, Germany
  • Guest Researcher
    • Awarded DFG Fellowship by Germany Government
    • Participating in European Community Project ‘Effective Computational Geometry of Curves and Surfaces’ and ‘Efficient and Exact Algorithms for Curves and Surfaces’ (see http://www.mpi-inf.mpg.de/projects/EXACUS
    • Conquering Surface Intersection Problems with Prof. Schomer, Dr. Warken, DR Stefan and DR Nicola

April, 1999 ~ Oct. 1999
Department of Computer Science, City University of Hong Kong, Hong Kong
  • Research Assistant
    • Devising QoS Based Multicast and Anycast Protocols for Large Scale Distributed Virtual Environment (HK RGC Grant CityU 1055/98E);
    • Joining Team of DR Jia Weijia, Associate Professor in Computer Science, City University of Hong Kong

July.1991-April.1999
Department of Computer Engineering, Fushun Petroluem Institute, Fushun
  • Lecturer
    • Teaching 5 UG/PG Courses:
    •       1. Data structure,
            2. C++ programming,
            3. CAD,
            4. Artificial Intelligence,
            5. Analysis and Design of Computer Algorithms
            6. Advanced Computer Graphics
    • Supervising 30 UG students for Their FYP, among them, 13 of Them Are Awarded as Excellence Thesis.

Go Top


TEACHING
Advanced Computer Graphics , fall,2012.

Go Top


SELECTED PUBLICATIONS
  • Journal Papers
    1. Jinyuan Jia, George Baciu and Ki-wan Kwok, “Computing intersections of two surfaces of revolution based on revolute quadric subdivision”, Graphical Models, Vol. 66, No. 5,pp.263-330, September, 2004
    2. Jinyuan Jia, Kai Tang and Ajay Joneja, “Bi-conic spline for surfaces of revolution and its application to intersection problems”, Visual Computer, Vol. 20, No. 7,pp.457-478,2004.
    3. Jinyuan Jia, Kai Tang, Ajay Joneja and Ki-wan Kwok, “Efficiently computing intersection curves of a plane and a surface of revolution”, Computer Graphics and Geometry, Vol. 7, No. 1, pp. 12-22, Russian Science Publisher, January 2005
    4. Jinyuan Jia, Ajay Joneja and Kai Tang, “Revolute quadric decomposition of canal surfaces and its applications”, Lecture Notes in Computer Science, LNCS, Vol. 3515, pp. 298-305, Springer-Verlag Berlin Heidelberg, ISSN: 0302-9743, 2005
    5. Jinyuan Jia, Ajay Joneja and Kai Tang, “New subdivision scheme of canal surfaces for planar sections computing”, Computer Aided Design and Applications, Vol. 3, No 3, p.349-358, 2006.
    6. Jinyuan Jia, Ajay Joneja and Kai Tang, “Robustly computing intersection curves of two canal surfaces with revolute quadric decomposition”, Lecture Notes in Computer Science, LNCS, Vol. 3392, pp. 342-349, Springer-Verlag Berlin Heidelberg, May 2006.
    7. Jinyuan Jia, Guanghua Lu and Yuan Pan, “An Efficient Navigation Algorithm of Large Scale Distributed VRML/X3D Environments”, Lecture Notes in Computer Science, LNCS, Vol. 3434, pp. xxx-xxx, Springer-Verlag Berlin Heidelberg, August 2007. HCII07, Beijing, 2007.
    8. Jinyuan Jia, Ping Wang and Sen Wang, “An Integer Incremental AOI Algorithm for Progressive Downloading Large Scale VRML/X3D Environments”, Lecture Notes in Computer Science, LNCS, Vol. 3522, pp. xxx-xxx, Springer-Verlag Berlin Heidelberg, Edutainment07, Hong Kong, 2007.
    9. Zhixing Shen and Jinyuan Jia, "Agile Development of WebVR Application", to be published in International Journal of Virtual Reality, 2010.
    10. Jiayin Cao and Jinyuan Jia, "Fast KD-Tree and Ray Tracing Using Open CL", Journal of Computer Information System, to appear in 2011.
    11. Jinyuan Jia, Zheng Li, Min Wang, "Lightweight Web Programming of Interactive Operations on Internet", to be published in International Journal of Virtual Reality, 2011.
    12. Wei Wang, Jinyuan Jia, Shun-Yuan Hu, "Progressive Cache Replacement for Massive Peer-to-Peer WebVR Worlds". To appear in International Journal of Advanced Media and Communications (IJAMC), Dec. 2010.
    13. Marc Jaeger, Ruoxi Sun, Jinyuan Jia, Vincent Le Chevalier. Efficient virtual plant data structure for visualization and animation. International Journal of Computer Information Systems and Industrial Management Applications (IJCISIM), 2011.
  • Book Chaptered Papers
    1. Jinyuan Jia, Kai Tang and Ki-wan Kwok, “A novel algorithm on computing intersection curves of two surfaces of revolution”, in Geometric Modeling: Techniques, Applications, Systems and Tools,Kluwer Academic Publisher, pp. 80-93, ISBN: 1-4020-1817-7, 2004.
  • Conference Papers
    1. Chen Zhang, Jinyuan Jia, "Image Based Stereoscopic Rendering with Non-Mosaic Impeller Matching", ACM SIGGRAPH VRCAI11, 2011, Hong Kong.
    2. Laixiang Wen, Jinyuan Jia and Yan Gao, "Lightweight Web3D Modeling by Finding and Reusing Repeated Components", ACM SIGGRAPH VRCAI VRCAI11, 2011, Hong Kong.
    3. Kan Qiao, Jinyuan Jia, "An Extensible and Lightweight Framework of Game GUI", ACM SIGGRAPH VRCAI VRCAI11, 2011, Hong Kong.
    4. Hang Qi, Ruichao Qiu and Jinyuan Jia, "L-system Based Interactive and Lightweight Web3D Tree Modeling" VRCAI11, 2011, Hong Kong.
    5. Qian Zhang and Jinyuan Jia, "A GPU based high-efficient and accurate optimal pose alignment approach of 3D objects", 4th Eurographics Workshop on 3D Object Retrieval (EG3DOR2011), April 10, 2011, Llandudno (UK), 2011.
    6. Qian Zhang, Jinyuan Jia, Hongyu Li, “A new 3D Model Retrieval Approach Using Active TABU Search”, Lecture Notes in Computer Science (LNCS), 8th International Workshop on Adaptive Multimedia Retrieval (published by Springer Verlag Press), Johannes Kepler University, Linz, Austria, August 2010.
    7. Qian Zhang, Jinyuan Jia, Hongyu Li, "A GPU based 3D Object Retrieval Approach using Spatial Shape Information", 13th IEEE International Symposium on Multimedia (ISM2010) (published by IEEE CS), Taichung, Taiwan, December 2010.(Top Conference)
    8. Marc Jaeger, Ruoxi Sun, Jinyuan Jia, Vincent Le Chevalier. Efficient virtual plant data structure for visualization and animation. In: Proceedings of IADIS International Conferences Computer Graphics, Visualization, Computer Vision and Image Processing 2010, MCCSIS 2010 Freiburg, Germany,  July 27-29, ISBN 978-972-8939-22-9, 2010 IADIS, pp. 65-75
    9. Ruoxi Sun, Jinyuan Jia, Hongyu Li and Marc Jaeger, "Image Based Lightweight Tree Modeling for WebVR Application", ACM SIGGRAPH VRCAI09, 2009, Japan.
    10. Ruoxi Sun, Jinyuan Jia, "Intelligent Tree Modeling Based on L-System", 10th IEEE International Conference on Computer Aided industrial Design and Conceptual Design, Zhejiang University, November 2009.
    11. Gang Ma, Jinyuan Jia, "Improved OBB fitting method for elongated objects", 10th IEEE International Conference on Computer Aided industrial Design and Conceptual Design, Zhejiang University, November 2009.
    12. Chao Zhang, Hongyu Li, Jinyuan Jia, "Fast Active Tabu Search and its Application to Image Retrieval", 21st International Joint Conference on Artificial Intelligence (IJCAI09), Pasadena, California, USA, July 11-17, 2009. (Top Conference)
    13. Jinyuan Jia, Wei Wang, "An Integer Incremental SMLAOI for Progressive Downloading of Large Scale WebVR Scenes", ACM International Conference on Web3D, Germany, 2009. (EI).
    14. Zheng Li, Yi Sun, Jinyuan Jia, "Extension of Cohen-Sutherland Coding and Its Application to Light-Weighted VRML Programming", IADIS International Conference Web Virtual Reality and 3DWorlds 2009, Algarve, Portugal, 19 - 21 June, 2009. (EI).
    15. Jiawei Ou, Chanjuan Wen and Jinyuan Jia, "Runtime Baseline Adjustment Algorithm for Stereo Panorama", Cyberworld 2008, Hangzhou, 2008.
    16. Hongfei Fan, Jinyuan Jia, Hongkai Wen and Luchen Tan, "Immersive Roaming of Stereoscopic Panorama", Cyberwolrd 2008, Hangzhou, 2008.
    17. Yuying Wang, Guanghua Lu, Jinyuan Jia and Hongji Yang, “An Architecture to Support Multi-node Downloading of Distributed Virtual Environment on Grid”, IEEE International Conference on Networking, Sensing and Control, IEEE ICNSC, IEEE CS Press, Staffordshire, UK, 2007.
    18. Yuying Wang, Jinyuan Jia and Hongji Yang, “An Framework of Grid Enabled Progressive Multi-node Downloading Scheme of Distributed Virtual Environment”, International Conference on Image Processing, IEEE CS Press, Chengdu, China, August, 2007 (EI).
    19. Chao Zhang and Jinyuan Jia, “Intelligent Reasoning Algorithm of Playing Chinese Animal Chess”, International Conference on Computer Aided Industrial Design and Conceptual Design, CAID&CD’07, Seoul, Korea, August, 2007 (EI).
    20. Jinyuan Jia, Jiasi Song, Ajay Joneja and Kai Tang, “Solving Intersection Problem of A canal Surface and A Sphere Analytically”, Submitted to Computer Graphics and Virtual Reality, CGVR of WORLDCOMP07, Las Vegas, USA, 2007.
    21. Jinyuan Jia, Kai Tang and Ajay Joneja, “Computing planar sections of canal surfaces with quadric decomposition”, Proceedings of Computer Aided Design, CAD06, Thailand, 2006.
    22. Sen Wang, Ping Wang, Yuying Wang, Jinyuan Jia, “Fast rendering algorithm of a large-scale VRML environment”, Proceedings of CCVRV06 (Chinese Conference on Virtual Reality and Visulization), Qingdao, August 2006.
    23. Jinyuan Jia, Kai Tang and Ajay Joneja and Ki-wan Kwok, “New algorithm of computing planar sections of surfaces of revolution based on revolute quadric subdivision”, Proceedings of Shape Modeling and Applications, Italy, 2004.
    24. Jinyaun Jia, Ki-Wan Kwok and George Baciu, “A simple method of computing intersection curves of two surfaces of revolution”, ICGG’04 (International Conference on Geometry and Graphics), Guangzhou, August, 2004, (ISTP)
    25. Jinyuan Jia, George Baciu and Ki-Wan Kwok, “A novel algorithm on computing intersection curves of two surfaces of revolution based on spherical decomposition”, IEEE Information Visualization, IV02, London, July, 2002.
    26. George Baciu, Jinyuan Jia and Gibson Lam, “Ray tracing surfaces of revolution, An old problem, New perspective!”, Proceedings of CGI’01, IEEE CS, Hong Kong, July 2001,(EI).
    27. George Baciu, Ki-Wan Kwok and Jinyuan Jia, “A fast algorithm on computing intersections of plane and surfaces of revolution”, Proceedings of CAD&CG’01, Kunming, China. August, 2001. (ISTP)
    28. Bi Yushen and Jinyuan Jia, “Design and implementation of automatic routing in simulation graphical software”, Proceedings of World Congress on Intelligent Control and Automation, WCICA2000, 2000 (EI)
    29. Jinyuan Jia and Weijia Jia, “Research on computer aided coach system for volleyball”,CAD&graphics’99,Shanghai Jiao Tong University, 1999, (ISTP)

    Go Top


    RESEARCH GRANTS

    30 Research Grants/Development Projects and 4 Pending Patents.

    Go Top


    PROFESSIONAL ACTIVITIES
    1. ACM Member;
    2. Senior Member of Chinese Computer Federation CCF, 2005;
    3. Senior Member of Chinese Steering Committee of Virtual Reality;
    4. Professional Member of China Chapter of SIGCHI;
    5. Senior Member of VRV Committee of Chinese Computer Federation;
    6. Guest professor, Jilin Institute of Animation, Changchun;
    7. Editorial Board Member, International Journal On Advances in Software (IJOAS);
    8. Program Committee Chair, The Second International Workshop of Digital Media and Its Application on Museum and Heritages, (http://dmamh.cqit.edu.cn/) DMAMH, 2007, Chongqing.
    9. Program Committee Member, IADIS International Conference Web Virtual Reality and 3DWorlds '2009, 2010, 2011 and 2012.
    10. Program Committee Member, The 13th, 14th and 15th International Conference on ACM Web3D in 2010, 2011 and 2012 consecutively.
    11. Program Committee Chair and Keynote Speaker, The 2nd International Workshop on Virtual Museum of Science & Technology, Jiaxing, 2010.
    12. Keynote speaker, The 10th IEEE International Symposium on Haptic Audio-Visual Environments and Games, Qinhuangdao, China, October, 2011.
    13. TPC Member and Web3D Workshop Chair, The 10th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI 2011), Dec. 11-13, 2011.
    14. TPC Member, The 3rd and 4th International Conference on Creative Content Technologies (CONTENT), September 25-30, 2011 and 2012.
    15. Program Committee Member, The 12rd and 14th International Asia Conference on Computer Vision (ACCV), 2010 and 2012.

    Go Top